Showing posts with label creative. Show all posts
Showing posts with label creative. Show all posts

Sunday, March 23, 2014

Some futures for art and design higher education institutions, 2020


In February I gave the keynote at the Ukadia conference of specialist art and design higher education institutions (the transcribed version will follow). In it, I summarised the drivers of change shaping teaching and research in these institutions as:

  • Technology (eg broadband, multi devices, the cloud, IOT, SaSS, MOOCs, digital as material)
  • Collective making/solution creating (eg hackweekends, lean start up, Global Service Jam, Culture Hack Scotland)
  • An expanding field (eg Artist Placement Group, design thinking, co-design, toolkits, MindLab, OpenIDEO)
  • The importance of visuality and performativity (eg interfaces to everything)
  • Institution-making/disintermediation (eg free schools, Copenhagen Institute of Interaction Design
    THNK, School of Communication Arts, Makerversity).

I then described four scenarios for UK art and design institutions in 2020. Half serious, half playful they were written to highlight some of the potential implications of current developments. 

Scenario 1 Business as usual 

By 2020 undergraduate student fees were £20,000 a year. Student applications from UK and Europe had dropped by half from 2015, but numbers of Chinese, Indian and US students coming to the UK to study continued to grow. Art and design schools continued their slow drift towards being a specialist finishing school. Some responded by focusing exclusively on one of three areas – luxury and branding, European classical art, and Shakespeare. They built campuses in China and Korea. They invested in buildings – snazzy glass boxes designed for spectacular displays. They built customer service teams to cater to their demanding students. 

Morale dropped among teaching staff. Having a PhD was now a requirement even for visiting lecturers paid at hourly rates. The currency for lecturers was publishing in peer-reviewed journals, not practice. This pushed out the few interesting practitioners who were left, which was fine by them as the students they did tutorials with created projects which no longer interested them. Some art and design schools took another route, moving from offering degree programmes to short courses and CPD. But without access to workshops and studios, students did not get the in-depth, sustained training they needed. Entrepreneurial practitioners created new kinds of shared makespaces, outside of London since property there remained unaffordable except to a global elite. One result was property developers around the UK created new hybrid developments combining affordable housing, shared makespaces and small business units. Research for art and design dwindled and was available onto to institutions with good partnerships with top research universities on joint bids.


Scenario 2   Low regulation

After the incoming minister for Business Innovation and Skills, Sir Michael Gove, opened up higher education to commercial providers, the pace of change was fast. By 2020, there were 30 so-called free universities offering art and design. Some were set up by commercial providers, some resulted from partnerships between corporations and existing universities. Tate Enterprises partnered with Harvard to create a new art school offering Tate BA and Tate MFA delivered at what used to be Chelsea College of Art, whose site they bought. A new free university focussing on consumer electronics was created by a joint venture between Phillips Electronics, Lenovo and Northumbria University, delivered in London and Shanghai. Some free universities came into existence through a management buy-out. Senior managers at the Royal College of Art found private equity backers who reorganised it to focus on global industrial design and digital design. 


Scenario 3   Open/social innovation

By 2020, climate change and global inequalities were drivers of change that art and design schools could no longer marginalise. Students wanted to address these issues, communities in which schools were located needed help with developing creative responses, and staff too wanted to work on something more meaningful than brand-driven D&AD briefs. Research funds too are oriented towards finding interdisciplinary responses to social and public challenges. As a result art and design institutions benefitted from research funding when proposals were constituted as design for sustainable mobility, or the arts for dementia, or design for development. Some schools reorganised to orient all their activities in response to these challenges. The Local Government Association joined forces with Lancaster University to create a suite of degree programmes, CPD and peer-learning aimed at local government, delivered online and through workshops all over the UK. A new intellectual property regime resulted in art and design schools focussing less on protecting IP. Instead a new open source community emerged that shared knowledge for others to build on. 


Scenario 4    Ateliers of the future

Following the lead of Ravensbourne, in 2020 a group of art and design institutions decided to give up awarding degrees. Instead they set up a network of art and design schools that offered courses aimed at passionate practitioners who wanted to develop and strengthen their expertise, working closely with employers who wanted to develop future talent. These students did not see the value of a degree. However they did value was experiential, collective learning that fitted in with their other commitments, inspiring and skilled teaching, and access to studios and machine shops. The new art and design schools found that students were willing and able to pay for this. And they found practitioners willing to teach tutorials and practical studio classes one or two days a week. Critical and historical studies moved online, using MOOC-like technologies to connect leading researchers around the world with motivated students. These schools flourished outside of London which was now too expensive to live in for most people including teaching staff. Instead Salford/Huddersfield/Bradford became a new hub for art and design - the Berlin of the 2020s. 




Friday, October 08, 2010

Towards a Fieldstudio


My five-year design research fellowship at Said Business School, University of Oxford, ended last week. Although my relationship with the school and the university continues, including teaching on the MBA and MSc Major Programme Management, this change has given me a chance to think about several things including
- how academic research (with varying degrees of what people refer to as rigour and relevance) intersects with professional and social worlds, and
- how design worlds (practices associated mostly with the art school tradition, rather than engineering) engage with social and cultural theories, and
- how managers, entrepreneurs and designers go about what they do and to what effect.

I started at Said with a background as a practitioner in interaction design and design management, and occasional player within contemporary art, already in dialogue with social science researchers in particular those associated with Science and Technology Studies (STS). My reason for moving to the school was to have access to scholarly communities for whom art and design practices were other, but who had (I hoped) some interesting knowledge about the contexts in which design takes place in organizations of different kinds and within social worlds more broadly.

One of the ways I explored these intersections was my five years of developing a curriculum for and teaching a MBA elective in design leadership with a focus on hands-on encounters with design practices, collaborations with designers, engagement with theories of design and design management, underpinned by a particular focus on designing for service. Another was contributing to and learning from academic conferences within distinct traditions, from design (eg Design Research Society and European Academy of Design), management and organization fields (eg European Academy of Management) and within the social sciences (eg European Social Studies of Science and Technology). Practitioner focussed conferences such as the Ethnographic Praxis in Industry Conference (EPIC) and Service Design Network (SDN) were particularly stimulating contexts in which I heard about a range of ways that designers and social scientists are engaging with contemporary organizations and issues and making sense of their work. Some of my contributions are available here (to be reworked soon. I hope.)

My various encounters with strands of social science and cultural research, mostly within organization and management studies, as well as reading in theories and histories of design has left me with a sense that designers need to read more and scrutinize the claims we make and hear. Similarly I became persuaded that the institutional practices and temporalities of academia were not an effective way for interesting and useful ideas to reach non-academics who might be able to digest them and weave them into their practices as managers or designers or activists. At a time when climate change and questions of global social justice are becoming even more pressing, this is not good enough. And responses such as discussions of Mode 2 knowledge, on the one hand, or multidisciplinary collaboration on the other, do not yet connect up with some of the individual or organizational actors who might be able to use some of the important ideas developed in universities and reach audiences and publics who can do things with them and to them.

So I have begun thinking about how to bring these contexts together and what this might look like, without appealing to some notion of a bland interdisciplinarity, but rather understanding that knowledge is created, translated and changed in practice as a kind of social accomplishment that is iterative, ongoing and partial. The knowledge of the academy, or rather academies, is knowledge that has to be worked through in the context of workplaces, homes and within the public sphere and also at the level of identities and desires. This creates the opportunity for something I am tentatively calling a fieldstudio. Combining the playful, messy, iterative inquiries of the art or design studio with the unboundedness of the field and the attentiveness of the ethnographer, the fieldstudio is a way of trying out change-making that takes research and action equally seriously.

Somewhere between a consultancy, a knowledge-transfer hub (in the vernacular of the research funders), or a think-and-make-tank, the fieldstudio inquires into things that matter and makes some matter more than others. It is necessarily collaborative and relational in its productions and enactments. It may be sometimes confidential but in other senses is always public. It understands that research is creative and creativity requires research. It is starting around now. Get in touch if you would like to be involved.


Image: Street at Jaywick, Essex, site of a film being made by Somewhere